The term SetRes (often formatted as r.SetRes) is most commonly known as an Unreal Engine console command used to dynamically change a game’s screen resolution and display mode. It is widely used by game developers during testing, and by players of games like ARK: Survival Ascended or PUBG to boost frame rates or adjust display layouts.
Depending on your goal, you can use it directly as a player or implement it behind the scenes as a game developer. 🎮 Scenario 1: Using SetRes as a Player (In-Game Console)
If a game built on Unreal Engine allows you to open the developer console, you can use r.SetRes to manually alter your viewing experience. 1. Open the Game Console
Tap the Tilde key (~) or Backtick key (`) on your keyboard while in-game.
Note for Consoles (Xbox/PS5): In games like ARK, you must first enable access to the admin/console command menu in the game’s settings. 2. Input the Command Syntax
The standard format is:r.SetRes [Width]x[Height][WindowMode] The final letter dictates the window format: f = Exclusive Fullscreen w = Windowed Mode wf = Windowed Fullscreen / Borderless Common Examples: [4.5.1] r.setres not working properly – Unreal Forums